| Welcome to Outcast Open-Tibia 7.6 Server. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| top 10 | |
|---|---|
| Topic Started: 4 Oct 2014, 20:13 (1,429 Views) | |
| Naturalisticc | 9 Oct 2014, 19:54 Post #41 |
|
CUNT
|
pretty much this, if you cant push knights to death, you gotta parapush them to death, unless youre 4+ people, paras are the way to kill knights with less than 4 people |
![]() 13:30 Xi: IVE TO POOP 13:31 Xi: better lose pz 13:31 Xi: and take a dump\ 13:31 Xi: omg pz hurry 13:37 Xi: BACK 13:37 Xi: HIGHSPEEDPOWERSHITTING 00:26 Lady Hash: suuck my ear | |
![]() |
|
| GM Valo | 9 Oct 2014, 20:07 Post #42 |
|
Admin
|
Another solution could be to decrease healing capabilities on knights. I see that paras can be a solution leading to another problem. Yes, paras can be used to kill knights more easily but it will make mages more vulnerable aswell. Eventhough the para can be escaped quite easily, the mage can be drained out of mana pretty fast if another, or even more paras are shot in team fights. Just to add that the decrease of healing would lead to knights becoming more of a team fight vocation and highlight the importance of team mates healing the blocker. Then knights could not go solo spamming exoris and uber exoris around without ever being killed. |
Life is all about ASS. Everyone is either covering it, laughing it off, kicking it, kissing it, trying to get a piece of it or simply just being it.
| |
![]() |
|
| GM Limp | 9 Oct 2014, 21:26 Post #43 |
|
Gamemaster
![]()
|
Exactly, that's a good point. I also believe both paladins and knights are making a bit too much damage. Personally, I see knights as a team vocation, literally a tank who's a great blocker and vocation if you use it right. It shouldn't be meant to solo a whole team of mages, spamming uber exoris and being indestructable. |
|
Happiness is a mood, not a destination 010000100110000101110011001011000010000001110100011010000110100101110011001000000110100101110011001000000111010001101000011001010010000001110011011100000110010101100011011010010110000101101100001000000110110101100101011100110111001101100001011001110110010100101110 | |
![]() |
|
| Rahmus | 9 Oct 2014, 22:04 Post #44 |
|
Outcastian
|
Paralyze rune would be great if it had drained some amount of user's mana for example 1000 that is so to prevent abusing them. |
![]() |
|
| Naturalisticc | 9 Oct 2014, 22:15 Post #45 |
|
CUNT
|
of course it costs mana to use it lol, otherwise it would be ridiculous Xd something like 1200 like ue could be fine? |
![]() 13:30 Xi: IVE TO POOP 13:31 Xi: better lose pz 13:31 Xi: and take a dump\ 13:31 Xi: omg pz hurry 13:37 Xi: BACK 13:37 Xi: HIGHSPEEDPOWERSHITTING 00:26 Lady Hash: suuck my ear | |
![]() |
|
| Woodynator | 9 Oct 2014, 23:40 Post #46 |
|
Outcast Newbie
|
I guess it would make sense to decrease the knight's healing. Without that pushbullshit being a factor, they'd be pretty hard to kill. As a knight myself, id prefer the paralyze solution though ^^ Its practically what they did in rl tibia aswell in 2006 or whatever, ofcourse they also decreased mage damage with it. Id decrease the uber exori damage also. Its almost solely used in pvp anyways. I wouldnt touch exori though. Paladins probably could do with a little nerf aswell though... Cant say what cause I havent seen enough of them. |
![]() |
|
| Siegen | 9 Oct 2014, 23:45 Post #47 |
![]()
Outcastian
|
Personally i don't like paralyze and if knight and paladin die so easy because of push, why then everyone makes knights and paladins ? I can't understand that ? Why theres not more mages ? |
![]() |
|
| Toni | 10 Oct 2014, 00:45 Post #48 |
|
Elite Outcastian
|
Because nobody dont try to push knights at trap etc. Or atleast i havent got pushed by anyone on my knight lol. I can just spam uber exori + mana |
| |
![]() |
|
| Woodynator | 10 Oct 2014, 10:13 Post #49 |
|
Outcast Newbie
|
Id give the paralyze idea a go. Fighting on this kind of niche OT is very different from fighting on a mainstream 8.6 otserver or real tibia. There you fight 20v20 at the least, while here its mostly 5v5 or something like that. Thats why paladins and knights seem OP atm, because you focus down the mages in a 5v5 scenario instead of uselessly hitting the knight/paladin. Decreasing a knight's healing capabilities, will only hurt them when a pk party comes for a single person or when hunting stronger monsters. It wont really affect them much in a actual battle situation. Atleast with paralyze, you can counter some lvl 80 running all around the map without being able to catch up to him because everyone runs the same speed (which I still find weird and I think should not be in the game). |
![]() |
|
| sadasdasd | 10 Oct 2014, 11:50 Post #50 |
|
Outcast Newbie
|
Agreed woodynator,100 lvl is fast as 300 lvl... fuck logic... |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Chit Chat · Next Topic » |










9:52 PM Jul 11