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| Couple suggestions for outcast | |
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| Topic Started: 13 Nov 2017, 17:12 (125 Views) | |
| Adamp | 13 Nov 2017, 17:12 Post #1 |
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Outcast Newbie
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1. Make kills count on website (maybe even deaths also) include avg. level, to make the kill high score more interesting and at the same time maybe make new players slightly more protected 2. Separate deaths by players and death by monsters on website, since its mostly interesting to see actual Pvp K/D stats there imo 3. Nerf exura vita for paladins, either by lower healing amount or putting a slightly higher exhaust on it and keep UH the same. Since killing a paladin is almost impossible with the current exhaust if they just put their balls on the exura vita hotkey and jerk off. Make them atleast have to use healing with their mouse with good timing to become invincible 4. Add donor-level gear/tools or maybe donate upgrades possible with insane amounts of CC's to make gold have some kind of practical use on the server and lower inflation a bit 5. A little little little bit of pvp-enfo in pvp to make up for the 5 levels lost when dying on a high level char to make fights more forgiving thoughts? |
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| God qutor | 19 Nov 2017, 17:04 Post #2 |
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Root Administrator
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1. Do you mean the average level of players who you've killed? 2. Sure, the deaths could be separated to clear the lists up, Ill look into it. 3. Exura Vita does indeed heal a tad too much, it should be on par with UH, right? Or how much should it heal, whats your opinion? 4. There will be NPCs in future from which you can buy gear upgrade related stuff for massive amounts, got some updates related to that coming soon. ![]() 5. I think a certain day of the week could be PVP-E, but it cant be a 0% death loss day (which is Saturday-Sunday), so we'd have to talk with the community about it together. |
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11:22 AM Jul 11