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| My Suggestions | |
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| Topic Started: 3 Dec 2017, 21:52 (156 Views) | |
| Deca | 3 Dec 2017, 21:52 Post #1 |
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Outcast Newbie
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Hello i would like to share my suggestions to make our server a better place ![]() 1. Harder monster BODIES like (Holy Knight, Angels, Hybrids, Xarptors, Dark Wizard) dissapear too quickly for example i m staijumping bunch of those.. before i kill them all to start looting them, their bodies dissapear. Wich doesnt happen that fast with easier Mobs. 2. We need some loot sharing solution from bosses as i mentioned in my other post. That for example a boss will drop some kind of cointainer that everyone can open as a separate loot if they have shoot at him. 3. I think we should have some new Locations for highter levels. We are kind of forced to go to Quests to hunt some of the bosses. There is more and more people coming to Fallen Gods quest to gain some faster experience. For example a Location with a 350 or 400 level doors. 4. Maybe some Kind of Checkpoint on Quests? That way we would be able to do some of the Quests without help of Qut everytime Also hunting Purposes
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| Deca | 4 Dec 2017, 22:04 Post #2 |
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Outcast Newbie
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5. Experience gaining stats on site showing how much experience are people gaining and top power gamers. |
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| Deca | 4 Dec 2017, 22:06 Post #3 |
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Outcast Newbie
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6. Organized Wars.. A team vs another team fighting with only 1 death. The winning team gets a price. |
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| GM Grim | 6 Dec 2017, 01:54 Post #4 |
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Gamemeister
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I really like all these suggestions, perhaps Qut should take a look at this.
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What is today if not for yesterday? Official Outcast Gamemeister. | |
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| God qutor | 5 Jan 2018, 15:40 Post #5 |
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Root Administrator
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I wrote all these great suggestions down when you made the thread, Ive had some time to ponder on them now. ![]() 1. Harder monster bodies disappear faster on purpose, if theres just one "decay" animation then its a little bit longer than normal but will disappear faster than those bodies that slowly decay. 2. I personally believe its fun that people have to fight for the loot. People have to be fair and do the right thing when looting things, especially when someone else is supposed to get the loot. While it creates drama, you'll also be able to detect all types of loot stealing mongoloids. I think looting will stay as it is because its part of the game. Fight for it but be fair. Im still open to suggestions, though. 3. The new quests are partly meant to be the new content for higher levels, as they are often +5 hours long so it equals to a massive hunting area as well. The fact that you cant always go back can be changed. Ive had plans to change "Edron Pass" into "Outcast Pass" that acts as a door in various high level quests. Edron would become free-for-all, while various high level quests would require you to have an "Outcast Pass". What do you think? At that point, some of these quests would have various teleports back. Also, there will be a "checkpoint" system in future, so you can return to certain parts of a quest if you were able to reach them and so on, its not yet decided how the checkpoint system will work, though. 4. Haha yeah, checkpoint system as I mentioned in the previous post. Its been in the plans for a long time but I havent gotten around to actually implementing it into the game. 5. Might happen in future, it has long been suggested that I'd implement it but its not on top of the list of my priorities right now. Might happen in future! ![]() 6. We'll have more organized team wars in future, I'll be handing people level 150ish mages and perhaps even paladins / knights of 130ish level and so on. There will also be a 1v1, 2v2, 3v3 tournament, "soon". |
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11:22 AM Jul 11